Ghoulshoveler

Shove, defend, and bring the death to the undeads!

In Ghoulshoveler, you’re a gritty gravedigger tasked with protecting a haunted church from relentless zombie hordes. Wield your trusty shovel to bash brains, strategically place turrets to fend off waves, and harness supernatural powers to turn the tide. Every three waves, choose from unique upgrade cards to boost your turrets, enhance your shovel, or fortify the church. Die? No problem—you’ll rise as a ghost!


Cover Art Credits: jusstjuki .

Text Font: Basis33 Font | dafont.com

Code, pixel art, sound made by: Me.

ControlsKeys
Move CharacterArrow Keys or WASD
Attack (Shovel)Left Mouse Button
Pause Game ESC

Other Credits

Godot add-ons: Dialogue Manager 4 by Nathan Hoad

Made with Godot Engine

Godot


Comments

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(1 edit)

How a coincidence we also developed game like that ! :D 

Tower defence & Roguelite theme brought together very well in this game. I really liked the gameplay, visuals and sounds ! 

I played game in normal mode and after Wave 4 enemies are really stronger or crowd I don't know but until that i have always full life but in 

Wave 4 it went zero with 2-3 hit. And my towers also don't had the chance against enemies. They also collapsed in few seconds.

Gameplay is really good difficulty can be adjust little bit more. 

We also have the same problem in difficulty it going hard really fast or really slow that's why gameplay could be boring in sometimes but it`s really hard to find good point about that in 10 days of course ! :D 

Thx for the feedback, yeah, balancing the game it's very tricky, especially without a proper play test, but i'm happy that you liked it anyways :)

I had Fun playing this game, tower defence + vampire survivor = Fantastic Idea. The musics were perfect . Nice Work <3

Thank uuuuuuuu, i really aprecciate it <3

Great work! Tower defence meets vampire survivor, neat idea

I definitely used vampires survivor as inspiration to concept the game haha, Thx for playing :)

This was fun! Controls were slightly clunky because as I moved around my targeting direction also changed, but I don't know if that can be helped.  The art was pretty nice, I think the only thing I noticed was that the church could do with a bit more attention, since it's the main focus. I think I broke it too, because the first time I bought a weapon I clicked the button at the bottom (not realising I had to put it down somewhere) and everything went blank. Good work though!

thank uuuu for the feedback, I apreciat very much!! Sorry for the bugs ( I don’t even know why it went blank :c but I will try to fix in the future, happy that you have fun though :)

I had a lot of fun with this one! Great game! ^_^

Been a while since I last played a wave defense game, this one definitely hit the spot. Well done!

(+1)

Thank uuu Celestine , you are the best!!

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CHALLENGE
Reach the wave 15 ( Fifteen) in the impossible mode and send a print here.